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001348_owner-lightwav…mail.webcom.com_Tue Oct 24 08:45:46 1995.msg
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1995-11-07
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>From: sargon!kevin ("Kevin Bagley")
Organization: Maverick International Inc.
To: u9500747@bournemouth.ac.uk (Kier), lightwave@mail.webcom.com
Date: Tue, 24 Oct 1995 08:28:13 PST
Subject: Re: Caustics
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> I have a swimming pool object with a perturbed surface (geometric or
> mapped) and the camera is under the surface. I am viewing the corner of
> the pool's bottom and I want to create animated caustic reflections and
> those characteristic light patterns you see on sea beds and swimming
> pools floors... how do I do it?
>
> What sort of surface attributes should the water have, how should I model
> it, and do I need to set up special light attributes?
>
> Anyone have any ideas?
Sounds like a job for the underwater texture. Use it as an image map and give
it a velocity.
>
> /|\
> >(0-0)<
> /=*=*=*=*=*=*=*=*=*=*=*=*=*oOO--(^)--OOo*=*=*=*=*=*=*=*=*=*=*=*=///*\
> * ~~~ KIER DARBY u9500747@bournemouth.ac.uk /// *
> {>------------------------~~~~~~~~~---------------------------///--<}
> * ~ National Centre for Computer Animation, UK ~ \\\ /// *
> {>-------------------------------------------------------\\XX//----<}
> *If I had wings, and I could fly, I'd look bloody silly, wouldn't I.*
> \=*=*=*=*=*=*=*=*=*=*=*=*==*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*/
>
> --
> Kier <u9500747@bournemouth.ac.uk> sent this message.
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>
_____ Kevin Bagley kevin@mav.com kbagley@isomedia.com 206-355-7474 x8581
)___) _ _ _ http://www.isomedia.com/homes/kbagley
_/___) (_(__(_)_/_)_ If I owned the internet...
______________/ I wouldn't let anyone else use it!
--
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